Only in that it doesn't apply. Certainly, if doors clenched like two fists, they might stop a punch better than two palms. But the interlocking as illustrated by Michael isn't any more protective against a fist than flat palms. I translated the "punch" in scale as a battering-ram, which you agreed wouldn't be used in a spaceship. A phaser, which might be used in a spaceship, wouldn't care if it burned through straight edges or toothy edges or solid walls.Do you disagree with the logic in post 25?
No, but you implied a similarity of all spaceship-y-ness.I didn't say 'generic'.
What I'm objecting to areI meant spaceship-y as opposed to crew-comfort-y things. i.e. crew comfort take a back seat to spaceship functionality.
1. non-functionality
2. inconsistency with the stated purpose of the vessel
3. unnecessary complication which would add to the operating cost and detract from the safety of any vessel.
I didn't. Crew comfort was very low on my priorities.With illogical assumptions, you will, for example, expect crew-centric doors.
You brought up life-and-death situations in which a fast-closing mechanical door makes sense. I do not see the practicality of putting vault-like doors on living quarters. They add a huge amount of weight to the ship without adding to structural strength. From a purely engineering pov, a skinny perspex sheet that slides over a wall, rather than into it makes more sense than making two fat pockets inside the wall on either side of an opening. If you wanted extra strength, have two layers, inside and outside the cabin, so that the door forms an envelope over the wall, instead of the other way around. Less piercing of bulkheads the better, no?
I brought up one situation in which a manually operated door would make sense. I briefly mentioned another: energy saving. Like when you're running so low on power that you turn off life-support to all but one deck - in which case, either all doors are sealed shut or stuck open. How's that logical?
The logic of a war-ship is different from the logic of a freighter is different from the logic of an orbiting repair station.
I mentioned particulars. Was always into specifics.I can't really speak to specific examples unless we present them here for analysis. We've been speaking in general terms.
Stating my opinion as the interested audience.[how fiction and suspension of disbelief works] You can't assume your assumptions are fact and then accuse the show of not being faithful to your assumptions.
When did I mention comfort? I did say people are supposed to be living on exploration ships and space stations. The next generation Enterprise certainly does look spacious (wastefully so) and comfortable, with no stupid doors. I'm okay with that.And if he wants to remind you that you're on a spaceship or station, and not in a villa on Earth, the dressings should look like the primary function of the craft is to survive space and do action-y, tension-y things - not to make the crew comfortable.
I did say that, functionally, bedrooms and offices don't need to be outfitted like tanks or bank-vaults, and that doors on anything should have a manual option - if only in case of a slow leak of something.