Steel, apparently. And they're really thick. It takes a whole 15 seconds to phaser them open.who knows what.
and they are not recessed into the floorSteel, apparently. And they're really thick. It takes a whole 15 seconds to phaser them open.
Put it down to artistic licence by the ship’s architect, rather than any functionality. If it makes someone feel “special” as they open and close the door, if it makes them go “ooh” or “aah” then jobs a good’n. It’s all part of the overall aesthetics of the interior.Why do spaceships and space stations have such stupid internal doors?
Who designs these angled, jaw-like, overcomplicated things?
Not if you're the one paying the subcontractor to install these overdesigned, overcomplicated, overpriced gizmos!Put it down to artistic licence by the ship’s architect, rather than any functionality. If it makes someone feel “special” as they open and close the door, if it makes them go “ooh” or “aah” then jobs a good’n. It’s all part of the overall aesthetics of the interior.
Why do spaceships and space stations have such stupid internal doors?
Who designs these angled, jaw-like, overcomplicated things?
Yes, I can go along with that. But it doesn't explain the odd shape of the opening, or why the door would be made of two sections that meet at odd angles and zig-zags.They probably need to have the same strength as the bulkhead itself being a main structure of the ship.
Yes, I can go along with that. But it doesn't explain the odd shape of the opening, or why the door would be made of two sections that meet at odd angles and zig-zags.
No, they can't. They're just as frivolous as the silly headlight designs on cars. Something with 22 diamond chips around a pear-cut solitaire doesn't light any more road than a simple round one.The odd angles could be based on the stress analysis of the pressure bulkheads and the stress direction based on the overall design.
The odd angles could be based on the stress analysis of the pressure bulkheads and the stress direction based on the overall design.
No, they can't. They're just as frivolous as the silly headlight designs on cars. Something with 22 diamond chips around a pear-cut solitaire doesn't light any more road than a simple round one.
DS9 has some crazy doors, which you could maybe explain away by Cardassians... except they don't seem crazy in that way; Babylon 5 has even crazier ones, given that it was supposedly built by humans. I've noticed overdesign in some other spaceships, but don't recall the titles of individual productions - the later ones all kind of blur together in bad blue-grey lighting.
I don't have a handy picture reference.
I didn't want a plethora; I wanted specific examples.I put "space ship door designs" into search engine and came up with a plethora of pics. Give it a try.
Possibly. Hopefully, someone with a background in structural engineering or architecture/design will weigh in here. Personally, I'm going with this: Someone just threw in one of those sawtooth doors, without thinking it through, and others copied it. Now it's a "thing."The odd angles could be based on the stress analysis of the pressure bulkheads and the stress direction based on the overall design.
If it were simply a straight edge, it would not be as strong. The first thing you do to strengthen a hatch or door is to add interlocking teeth. The crazy shapes in these bulkhear doors are just teeth, writ larage.Possibly. Hopefully, someone with a background in structural engineering or architecture/design will weigh in here. Personally, I'm going with this: Someone just threw in one of those sawtooth doors, without thinking it through, and others copied it. Now it's a "thing."
It just happens that, in the SW universe, they invented anti-gravity before inventing deodorant OR sanitary phone wipes.Here's my ponderable: Why does everything in the Star Wars universe have to be some sort of hovercraft? Don't they have wheels? Apparently, as per The Mandalorian, even baby prams are hovercrafts. That's silly. Possibility is one thing, viability--including economical--is something else.