Its Alive! Starcraft Two!

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I was a Total Anihilation fan, Supreme Commander is awesome as well.

holy crap I forgot allll about total anihilation.......that game was beyond fun.....for me it had the most replay ability than any other game. Probably due to the fact you could create an obscene number of units and have them fight/patrol/defend/scout right from creation......the sizes of the map and the 3d engine made it a blast......

wish they would do another one.
 
holy crap I forgot allll about total anihilation.......that game was beyond fun.....for me it had the most replay ability than any other game. Probably due to the fact you could create an obscene number of units and have them fight/patrol/defend/scout right from creation......the sizes of the map and the 3d engine made it a blast......

wish they would do another one.

They did, Supreme Commander. Just as many obscene units, huge maps, nukes, huge units, great graphics.

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Sc2

I played Sc original and loved it.
I can easily see how it would be the first hugely sucessful rts game out there.
 
i actualy prefer dawn of war to starcraft.
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peace.

That game is trash. All the gameplay is virtually the same, and the balance is shite.

I wonder if the AI is going to be a little more challenging. In the days of SC, you'd simply try to build as many ground troops as necessary to deal with the Zerg's first advancement of Zerglings and Hydralisks. After this point you could pretty much build up a decent defensive grid for a base.

Myself and a Friend use to play 3 AI's who would work as one team, however usually they would go after my friend first. I showed him how to deal with the attacks however, since he was terran he could float some of his bases into the air so Zerglings couldn't get them however he'd usually have all other structures attacked. The tactic was simple, Take a group of SCV's, get the Zerg's attention and then click on the opposite of the mini-map so your SCV run over there... The Zerg would just chase them all over the map, while you gain intelligence on the terrain and also rebuilt the base with better defenses.

The problem with my friend to begin with was he kept rushing over to my base in the beginning for me to defend him, this meant that the single set of resources would be consumed quicker, there would be less space to build and the Zerg would control more of the map.

I managed to get him to realise how important it was to grab secondary and trienary resource locations, however he complained for a few weeks until he could keep up with my "Land Grabs". It was a bit Tsun Tzu denying the enemy from their own supplies :)

You should definitely go online. You're likely to get trashed.

On a side note, who here knows that starcraft is played professionally in Korea? Some of them make hundreds of thousands per year. Who knows what APM is?

They even televise that shit.

Command and Conquer is the original RTS. But don't get me wrong I love SC as well - since it exceeds C&C's strategy and gameplay and overall robustness.

No it's not. C&C came out a year after Warcraft did, which came out a year or two after Dune.
 
World in Conflict is the best, It allows better AI than either DoW, or C&C, You can't spam spam spam unit, but SC 2, I'm looking for something better.. But i don't hold my hopes up.
 
i actualy prefer dawn of war to starcraft.

peace.

Dawn of War was a pretty good game but I personaly think that it is a bit different style than StarCraft I mean afetr all Dawn of War already has an internationaly sucessful game that its based on.
Besides by the looks of the trailers SC2 has got decently better graphics than Dawn of War.
 
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