BioHack: a new bioengineering video game

mwalker

Registered Member
Greetings,

Having just graduated from college, I have had this summer off before I start grad school. I decided to create a video game inspired by concepts from my research in metabolic engineering. The game's target demographic is rather small, so I'd like to share it with you here on sciforums where people might be enthusiastic about these kinds of things.

The game is called BioHack. It's a bioengineering simulation/puzzle game where you have to design regulators to enhance metabolic pathways. It uses an enzyme kinetics simulator, so it's based on real science and would be an excellent want to gain an intuitive feel for biochemical kinetics, which can be a difficult topic to understand. I have always found metabolic pathways and regulation mechanisms interesting, and I believe the game portrays the elegance of these systems very well. For those who don't know any chemistry or biology, there is a tutorial and help section to teach about what's going on.

I'm planning to release the game in August, but I have just put out a trailer on youtube and a Facebook group (just search BioHack), so be sure to check those out!

Thanks for your interest!

-Mark
 
Hi all,

Just wanted to let you know that the game has been released on the Xbox. I have received very positive reviews from the XNA community so far. You can purchase it on your Xbox360 on the Xbox LIVE Marketplace under Indie Games.

Enjoy!

-Mark
 
I'll check it out when I get the chance, as an observation it's noted that when Maxis was creating Spore, there were many prototype builds for the various processes that were looked at in the creation of life (and the universe). In fact they released a number of their concept prototype programs for playing with, which gives a greater interpretation as to how much effort is put into the research of such a game.

http://eu.spore.com/extra/?id=10488

As for the subject of whether I'll suddenly become a closet Biochemist... well only when it comes down to a 360.
 
There is a PC version available now, and it's FREE! It has the first 16 levels from the full game. You can download it from Fileplanet (can't post links yet).
 
Greetings,

Having just graduated from college, I have had this summer off before I start grad school. I decided to create a video game inspired by concepts from my research in metabolic engineering. The game's target demographic is rather small, so I'd like to share it with you here on sciforums where people might be enthusiastic about these kinds of things.

The game is called BioHack. It's a bioengineering simulation/puzzle game where you have to design regulators to enhance metabolic pathways. It uses an enzyme kinetics simulator, so it's based on real science and would be an excellent want to gain an intuitive feel for biochemical kinetics, which can be a difficult topic to understand. I have always found metabolic pathways and regulation mechanisms interesting, and I believe the game portrays the elegance of these systems very well. For those who don't know any chemistry or biology, there is a tutorial and help section to teach about what's going on.

I'm planning to release the game in August, but I have just put out a trailer on youtube and a Facebook group (just search BioHack), so be sure to check those out!

Thanks for your interest!

-Mark

Very, very interesting. Kudos! I might have a look at that - we've got some interesting pathways to investigate.
 
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