The most advance Artificial Intelligence program in 2016 is Google's Deep Q network, that can play simple atari games. However, based on its design, it can never play complex games like the call of duty or Zelda. Currently there are no AI programs in 2016 that can play the call of duty. In order for an AI program to play the call of duty it has to have knowledge at a 6th grade level. Skills will include generating common sense knowledge, decision making, predicting the future, doing recursive tasks, induction/deduction skills, and 6th grade knowledge.
My AI program can play the call of duty. In fact, it can play really complex video games like Zelda or super metroid. Actually, this AI program can do any human task. Here is a video link to the thoughts of the robot while playing metroid:
Inventor: Mitchell Kwok
The secret is that I'm not using machine learning, specifically deep neural networks like the ones used in IBM Watson or googles AI.
The problem these software companies are trying to solve in 2016 is "how does the AI program reference domains". For example, if the AI program learns how to identify numbers and count, how can the system take that knowledge to learn addition or multiplication? Next, how does the system take knowledge on addition and learn how to do calculus problems?
counting->addition->polynomial->trigonometry->calculus problem
So, my AI program learns information in terms of a bootstrapping process, whereby old information (domains) are used to learn new information (domains) to form complex intelligence. And their are other problems that arises, such as how do you modify information in a recursive manner within these domains? All those problems are solved in my AI program. watch the videos and they will show you the secrets to robots with human-like intelligence.
In conclusion, there are no AI program in 2016 that can play the call of duty. My Artificial Intelligence can not only play the call of duty and Zelda, it can do very complex human tasks like writing software programs for Microsoft. Patents were filed on this invention starting from 2006. You can go to my website or view documents online at:
http://www.humanlevelartificialintelligence.com
My AI program can play the call of duty. In fact, it can play really complex video games like Zelda or super metroid. Actually, this AI program can do any human task. Here is a video link to the thoughts of the robot while playing metroid:
Inventor: Mitchell Kwok
The secret is that I'm not using machine learning, specifically deep neural networks like the ones used in IBM Watson or googles AI.
The problem these software companies are trying to solve in 2016 is "how does the AI program reference domains". For example, if the AI program learns how to identify numbers and count, how can the system take that knowledge to learn addition or multiplication? Next, how does the system take knowledge on addition and learn how to do calculus problems?
counting->addition->polynomial->trigonometry->calculus problem
So, my AI program learns information in terms of a bootstrapping process, whereby old information (domains) are used to learn new information (domains) to form complex intelligence. And their are other problems that arises, such as how do you modify information in a recursive manner within these domains? All those problems are solved in my AI program. watch the videos and they will show you the secrets to robots with human-like intelligence.
In conclusion, there are no AI program in 2016 that can play the call of duty. My Artificial Intelligence can not only play the call of duty and Zelda, it can do very complex human tasks like writing software programs for Microsoft. Patents were filed on this invention starting from 2006. You can go to my website or view documents online at:
http://www.humanlevelartificialintelligence.com